Tom Clancy's Rainbow Six Extraction - Ubisoft
Tom Clancy's Rainbow Six Extraction (originally known as Tom Clancy's Rainbow Six Quarantine) is an online multiplayer tactical shooter video games developed by Ubisoft Montreal and published by Ubisoft. A spin-off of Rainbow Six Siege (2015), Extraction is a cooperative multiplayer games in which players must work together to combat and defeat a tipe of parasite-like aliens called the Archæans. The games was released for Microsoft Windows, PlayStation 4, PlayStation 5, Amazon Luna, Google Stadia, Xbox One and Xbox Seri X and Seri S on January 20, 2022. It received mixed ulasans from critics.
Gameplay
Rainbow Six Extraction is a cooperative multiplayer games that can dukungan up to three players. In Extraction, the operators must infiltrate an alien-infested location and complete objectives, such as collecting samples, extracting materials from computers, and gathering intel. Each play sesi, known as an "incursion", is made up of three interconected sub-maps, and players will be assigned any one of the twelve objectives randomly in each sub-map.[2] The location of the objectives and the placement of enemies are procedurally generated.[3] Once the player secured their objective, they can choose to extract themselves, or explore the next sub-map. A new tempat can be more difficult than the previous, but players receive more rewards by completing them successfully. Extracting early ensures the safety of operators. If an operator is taken down by enemy, they will become missing in action, and players cannot play as them until they have rescued them in an extraction mission. Characters which are severely injured in the previous mission will also remain hurt and will only recover slowly.[4]
Many operators from Siege return in Extraction, as they have formed the Rainbow Exogenous Analysis and Containment Tim (REACT) in order to contain the alien threat.[5] Before the commencement of any mission, players can choose their operator from a pool of 18. Each operator has their own unique weapons and gadgets. For instance, Pulse has a heartbeat sensor that allows him to spot enemies through walls, while Alibi can deploy a holographic decoy to distract enemies. Tim composition is essential for success, as the players in the same sesi must select three different characters.[6] Like Siege, players can send out recon drones to scout the tempat, reinforce doors and windows to seal entrances, and shoot through walls. Players must work together and coordinate with each other in order to succeed. The games has a ping sistem which allows players to reveal the locations of hostile threats and sumber to other players.[2]
The aliens fiturd in the games are called the "Archæans". In addition to the standar enemies, there are also special variasits, such as the spikers that can shoot sharp proyekiles from their bodi, and rooters that can slow the player down significantly.[3] Tempats are covered with a calcified lime called "sprawl". Players' are significantly slowed down while they stand on Sprawl, while enemies will become much stronger. Sprawl can be repelled by tembakan at it.[3] Unlike most other cooperative multiplayer game, Extraction has a slower pace. Players' health does not regenerate, and health pick-ups, supplies and ammo are scarce. Stealth is encouraged. If the player is detected by an opponent after making too much noise, it will shriek and attract more enemies.[7]
Development
Rainbow Six Extraction was developed by Ubisoft Montreal as a spin-off of 2015's Tom Clancy's Rainbow Six Siege. According to Jason Schreier, Extraction originated from a proyek named Pionireer which was first teased in Watch Dogs 2 (2016). Pionireer was originally envisioned as a sci-fi exploration games, until it was repurposed in 2019 with Siege's engine AnvilNext.[8][9] The games is based on a time-limited games model in Siege named Outbreak in 2018, in which players must combat hostile aliens in New Mexico.[10] Despite that, Ubisoft reiterated that the games is a mainline judul in the seri, as Extraction was intended as an pengalaman for players who are not interested in playing player-versus-player multiplayer video games.[2] By having Siege characters playable in Extraction, the tim believed they can attract players from Siege to play the games, and enable Extraction to become a good entry poin for new players.[4]
One of the early challenges during the game's development is combining elements of a horde model shooter into Rainbow Six. While most other game konsentrasi extensively on using firearms to gun down enemies, Extraction instead focuses on the objectives and surviving the encounters with the aliens, as the tim believed that the characters in the games, which are members of a SWAT tim, should not be "entrenched and shoot and mow down hundreds of enemies" and instead should kejutan the enemies by ambushing them.[2] Timmates would become missing in action, as the tim believed that this fitur can induce a sense of tension, since players always need to decide whether they would continue venturing further into the containment zona at the risk of losing an operator temporarily.[4]
The games was revealed during E3 2019 as Tom Clancy's Rainbow Six Quarantine and was set to be released in 2020 for Windows, PlayStation 4 and Xbox One.[11] The games was delayed in October 2019 alongside two other Ubisoft titles to fiscal year 2020-2021 in order to give the tim more time.[12] It was then delayed again to fiscal year 2021-2022 due to development challenges during the COVID-19 pandemi.[13] A new judul for the games was revealed on Juni 8, 2021.[14] In Juli, it was delayed once more to January 2022.[15] An e-mail invitation for a Technical Tes went out to "selected" participants on November 2, 2021, with the tes itself taking place from November 5-7.[16] The games was released on January 20, 2022 for Windows, PlayStation 4, PlayStation 5, Luna, Stadia, Xbox One and Xbox Seri X and Seri S with cross-platform play supported.[17] Ubisoft also lowered the launch price of Extraction, and introduced free co-op passes for players.[18] Ubisoft also revealed on January 5, 2022 that Extraction would launch day one on Xbox Games Pass for Console, Cloud, and PC users.
Reception
The Washington Post praised the title's extraction mechanic, saying that it "lends the games a layer of sinetron and, at times, komedi. Back-seat sessions in which one player is tasked with rescuing his downed timmates... become nail-biter spectacles".[31] PC Gamer liked the vulnerability of characters, writing that "This fragility builds tension as we tahap deeper into enemy territory trying not to alert an Archaean long enough for it to scream", but criticized the higher difficulties as being unbalanced.[27] While disliking the repetitiveness of the games modes, IGN appreciated the visual desain.[26] GameSpot lauded the tembakan mechanics, tactical depth generated by interconnected zonas, and progression trek, while criticizing the unremarkable story, operator disparity, and specific studies.[24] Push Square called some of the art direction "spectacular", going on to similarly praise the health sistem, stealth, and seting while citing the unimpressive AI, enemy desain, tingkat progression, story, and lack of engaging gameplay as major drawbacks.[29]
The game's lack of innovation was commonly criticised. PCGamesN felt that the games misused Siege's mechanics and operators, "All of those ingredients are present in Extraction, but they've been mixed in such a way that they fail to impart any flavour." He further compared Extraction to the limited-time games model Outbreak in Siege.[28] GamesRadar+ appreciated the alien races, multiplayer, and iteration upon Siege's ideas while panning it for lacking identity and being repetitive.[25] Games Informer praised the weapon handling, enemy variety, and polish, but called the judul "incredibly safe and markedly less gripping than its predecessor."[23] EGM concluded that Siege's mechanics were successfully adapted for cooperative play but called the games "more boring than it has any right to be...more of an obligation than an escape."[22]
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